Credits
Credits
Thanks to Goliath for sharing his story
Narrated by Tilda Swinton
Barry Gene Murphy – Director & Writer
May Abdalla – Co-Director, Writer & Executive Producer
Michael Golembewski – Interactive Design & Development Lead
Anetta Jones – Lead Producer
Alexandra Adderley – Technical Director
Oliver Bancroft – Writer & Script Consultant
Kirsty Jennings – Executive Producer
Rebecca Frankel – Executive Producer
Katayoun Dibamehr – Co-Producer, Floréal Films
Avi Amar – Co-Producer, Floréal Films
Armando Sepulveda – CG Supervisor
Leon Denise – Technical Artist
Antonis Papamichael – Concept Artist
Benjamin Vedrenne – 3D Artist
Ollie Patricio – Character Animator
JJ Shim – Concept Art & CG Generalist
Kimon Matara – Rigger
Tony Auberg – Concept Art & CG Generalist
Alejandro Bravo – CG Generalist
Will Barras – Character Study
Zahra Al-Naib – Modeller
Habib Niazi – Modeller
Ismini Sigala – Modeller & Animator
Ravi Swami – Development Art
Pierre Meziane Sersour – 2D Artist
Scott McPherson – Text Graphic Designer
Asim Bhatti – Lead Developer
Joe Bain – Unity Developer
Julia Ronnenberger – Junior Unity Developer
Jordan Alexander – Technical Production Manager
Javier Lajara – Technical Production Manager
Eva Arnold – Photogrammetry Lighting Technician
Maria Shrigley – Photogrammetry Art Director
Lydia Fauser, Visual Skies – Scanning & Cleanup
Duncan Lees, Visual Skies – Scanning
Jandira Guasque, Visual Skies – Scanning & Cleanup
Joseph Steel, Visual Skies – Scanning & Cleanup
Ross Dannmayr, Visual Skies – Scanning
Aaron Cupples – Music Composition & Head of Sound
Owen Parnell – Sound Design
Rebecca Parnell – Additional Sound Design
Henrik Oppermann – Additional Sound Design
Neville Daniel – Technical Consultant
Eoghan Kidney – Story Consultant
Clarice Hilton – Additional Development Support
Elaine Hsu – Brand & Communications Manager
Jessie Cohen PR & Consulting – PR
Roy Chan – Graphic Designer
Will Brady – Website Designer
Christophe Cador – Poster Designer
Mark Ordesky – Executive Producer
Liz Rosenthal – Executive Producer
Amy Seidenwurm – Executive Producer, Oculus
Yelena Rachitsky – Executive Producer, Oculus
Kristin Irving – Production & Development Executive, BFI
Farhana Bhula – Production & Development Executive, BFI
Iris Cohen – Production Manager, BFI
Ian Kirk – Head of Production Finance, BFI
Clare Coulter – Director of Legal and Business Affairs, BFI
LOCALISATION AND PORTING TEAM
For Anagram
Matt Morgan – Localisation Producer
Leonardo Lami – Porting Producer
Phill Tew – Localisation Developer
Ebba Liepe – Localisation Unity Assistant
Barry Gene Murphy – Localisation Artist
Antonis Papamichael – Localisation Artwork
Xingyu Chen – Translation
Evita Liu – Translation
Elaine Hsu – Translation
Created and
Produced By
Anagram is an award-winning creative studio specialising in thought-provoking interactive storytelling and immersive experience design. From meticulously designed theatrical sets to ancient buildings to just anywhere outside in the wild – each piece gets you entangled with a place.
Winners of the 2015 Tribeca Film Festival Storyscapes award, the 2019 Sandbox Immersive Art award, part of the Best VR in 2019 at the Venice International Film Festival. Named in the Createch 100 ones to watch for 2020 by the Creative Industries Council and selected twice for Columbia University’s Digital Dozen Breakthroughs in Digital Storytelling (in 2015 and 2019).
Co-Produced By
Founded in 2014, Floréal Films, based in Paris and led by Avi Amar along with producer Katayoun Dibamehr, is committed to discovering and accompanying talents with a singular gaze and strong ambitions, in Cinema as well as in Immersive works (XR). Floréal Films is behind the production of award winning XR pieces, The Hangman at Home by Michelle and Uri Kranot – the grand jury prize at Venice International Film Festival in 2020 and also Minimum Mass by Raqi Syed and Areito Echevarria – Crystal for best VR experience Annecy International Animation Film Festival in 2020. Since its creation, Floréal Films has produced several films and XR experiences, with this desire to bring together formats by proposing visual, immersive and cinematic experiences, thus paving the way for new distribution horizons.